MENTAL KNIGHTS
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Guild Ranks

Mental Knights - Knights of Karnaj - Mental Knîghts

Guild Ranks

Below is current as of 7/8/22.

All Classes start as an Initiate Trainees
(8)

Sith / Imperial Agents / Bounty Hunters
Level 10-29 - Acolyte / Cadet / Runner (7)
Level 30-49 - Apprentice / Sgt / Hired Gun (6)
Level 50-74 - Lord / Lt. / Elite Hunter (5)
Level 75-80 - Darth / Moff / Champion (4)

Jedi / Trooper / Smuggler
Level 10-29 - Youngling / Cadet / Privateer (7)
Level 30-49 - Padawan / Sgt / Smuggler (6)
Level 50-74 - Knight / Lt. / Hot Shot (5)
Level 75-80 - Master / Colonel / Pirate (4)

Earned
Battlemaster - Natural leader, volunteers for groups, plays a highly active part in the guild.
Sith Claimer - A natural and heavy recruiter who has a keen ability to bring in new members and is actively recruiting all the time.
Overseer - Very active and/or heavy donator whether credits, gifts, recruiting or knowledge.
Council (Dark Council - Sith / Jedi Council - Jedi) - Administration Level - All those that help in the everyday running and operations of the guild.
Emperor's Voice /
Emperor's Wrath (Sith) / Master of the Order (Jedi) - Second only to GM, takes lead when GM is unavailable.


Discord Ranks
Council of Masters includes:
  • GUILD MASTER - Guild Master for all the Knights Guilds
  • MASTER OF THE ORDER - Guild Master's Right Hand
  • DARK COUNCIL - Admins in Mental Knights (Imperial) & Knights of Karnaj
  • HIGH COUNCIL - Admins in Mental Knîghts (Republic)

TRUE BALANCE - Members in both Imperial and Republic Guilds
IMPERIAL - Members of the imperial guilds
REPUBLIC - Members of the republic guild
IMPERIAL FRIENDS - These members are from guilds we are friends with.
GUEST - Those who join us but are not members of the guild, or who have been purged so they can still reach us when they return to game. We use this rank for ease of communication.
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